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Armas & Armaduras

Milieu: P = Prehistoric, A = Ancient, M = Medieval, R = Renaissance, E = Early Modern, I = Industrial, All = qualquer


⚔️ Armas de uma mão

Arma Dano Tamanho Alcance Efeitos de Combate ENC AP/HP Traços Milieu Custo
Ball & Chain 1d6+1 M M Bash, Entangle, Stun Location 2 6/8 Flexible M 250 SP
Battleaxe 1d6+1 M M Bleed, Sunder 1 4/8 A-R 100 SP
Broadsword 1d8 M M Bleed, Impale 2 6/10 Flexible A-E 175 SP
Chain 1d4 M M Entangle 1 8/6 Flexible A-I 10 SP
Club 1d6 M S Bash, Stun Location 1 4/4 Thrown ALL 5 SP
Dagger 1d4+1 S S Bleed, Impale 6/8 Thrown ALL 30 SP
Hatchet 1d6 S S Bleed 1 4/6 Thrown ALL 25 SP
Falchion 1d6+2 M M Bleed 1 6/10 A-M 200 SP
Flail 1d6 M M Bash 1 3/6 Flexible A-M 25 SP
Knife 1d3 S S Bleed, Impale 5/4 All 10 SP
Longsword 1d8 M L Bleed, Impale 2 6/12 M-R 250 SP
Mace 1d8 M S Bash, Stun Location 1 6/6 A-R 100 SP
Main Gauche 1d4 S S Bleed 6/10 Entrapping M-E 180 SP
Military pick 1d6+1 M M Stun Location, Sunder 3 6/10 M-E 180 SP
Net 1d4 S L Entangle 3 2/20 Entrapping, Thrown All 100 SP
Rapier 1d8 M L Impale 1 5/8 E 100 SP
Sabre 1d6+1 M M Bleed, Impale 1 6/8 E-I 225 SP
Scimitar 1d8 M M Bleed 2 6/10 M-E 200 SP
ShortSpear 1d8+1 M L Impale 2 4/5 Set, Thrown All 20 SP
Shortsword 1d6 M S Bleed, Impale 1 6/8 All 100 SP
Trident 1d8 M L Impale 2 4/10 Barbed, Thrown A-M 155 SP
Whip 1d3 M VL Entangle, Stun, Location 1 2/8 Entrapping, Flexible, Offensive A-M 100 SP

⚔️ Armas de duas mãos

Weapon Damage Size Reach Combat Effects ENC AP/HP Traits Milieu Cost
Battleaxe 1d8+1 L M Bleed, Sunder 1 4/8 A-M 100 SP
Garrote 1d2 S T - - 1/2 Stealth A-I 15 SP
Glaive/Rhomphaia 1d10+2 L L Bleed, Sunder 2 4/10 A-M 250 SP
Great Axe 2d6+2 H L Bleed, Sunder 2 4/10 A-M 125 SP
Great Club 2d6 H L Bash, Stun Location 3 4/10 All 50 SP
Great Hammer 1d10+3 H L Bash, Stun Location, Sunder 3 4/10 M-E 250 SP
Greatsword 2d8 H L Bleed, Impale, Sunder 4 6/12 M-E 300 SP
Halberd/Poleaxe 1d8+2 L VL Entangle, Impale, Sunder 4 4/10 Set A-E 200 SP
Longspear 1d10+1 L VL Impale 2 4/10 Set All 30 SP
Longsword 1d10 L L Bleed, Impale, Sunder 2 6/12 M-E 250 SP
Military Flail 1d10 L L Bash, Stun Location 3 4/10 Flexible M-E 250 SP
Pike/Sarissa 1d10+2 L VL Impale 4 4/12 Set A-M 90 SP
Quarterstaff 1d8 M L Stun Location 2 4/8 Defensive All 20 SP
Xyston 1d10 L VL Impale 3 4/10 Set; Double Ended A 100 SP

🏹 Armas a distância

Arma Dano Mod. de Dano Força Alcance Load Efeitos de Combate Tamanho Impalamento ENC AP/HP Milieu Custo
Atlatl +0/+25/+75 1 1 1/4 P 10 SP
Blowgun N 10/20/30 2 1/4 P 30 SP
Bolas 1d4 N 10/25/50 Entangle 2/2 P-A 10 SP
Dagger 1d4 Y S 5/10/20 Impale S 6/8 All 30 SP
Dart 1d4 Y S 5/10/20 Impale S 2/1 P-A 10 SP
Discus 1d4+1 Y L 5/20/40 Stun Location 2/3 A 30 SP
Hatchet 1d6 Y S 10/20/30 Bleed 1 4/6 All 25 SP
Heavy Crossbow 1d10 N H 20/150/300 4 Impale, Sunder S 2 4/8 M-E 350 SP
Javelin 1d8+1 Y H 10/20/50 Impale, Pin Weapon (shield) M 1 3/8 A-M 20 SP
Light Crossbow 1d8 N L 20/100/200 3 Impale S 1 4/5 M-E 150 SP
Long Bow 1d8 Y H 15/125/250 2 Impale S 1 4/7 M 200 SP
Net N 3/5/10 Entangle 3 2/20 All 20 SP
Recurve Bow 1d8 Y H 15/125/250 2 Impale S 1 4/8 A-M 225 SP
Short Bow 1d6 Y L 15/100/200 2 Impale S 1 4/4 P-M 75 SP
Shortspear 1d8 Y L 10/15/30 Impale M 1 4/5 All 20 SP
Sling 1d8 N L 10/150/300 3 Stun Location 1/2 All 5 SP
Staff Sling 2d6 N E 5/25/50 4 Stun Location 2 3/6 A-M 20 SP
Stone/Rock 1d3 Y S 5/10/20 Stun Location All
Trident 1d8 Y L 10/15/30 Barbed/Impale M 2 4/10 A-M 155 SP

🛡️ Escudos

Escudo Dano Tamanho Alcance Efeitos de Combate ENC AP/HP Traços Milieu Custo
Buckler 1d3 M S Bash, Stun Location 1 6/9 Bloqueia 2 locais M-E 50 SP
Heater 1d4 L S Bash, Stun Location 2 6/12 Bloqueia 3 locais M 150 SP
Hoplite 1d4 H S Bash, Stun Location 3 6/15 Bloqueia 4 locais A-M 300 SP
Kite 1d4 H S Bash, Stun Location 3 4/15 Bloqueia 4 locais M 300 SP
Peltast 1d4 L S Bash, Stun Location 2 4/12 Bloqueia 3 locais A-M 150 SP
Scutum 1d4 H S Bash, Stun Location 4 4/18 Bloqueia 5 locais A-M 450 SP
Target 1d3+1 L S Bash, Impale 2 4/9 Bloqueia 3 locais A-E 150 SP
Viking 1d4 L S Bash, Stun Location 3 4/12 Bloqueia 4 locais M 300 SP

🪖 Armaduras

Tipo de Armadura AP Penalidade de Inciativa Traços Milieu
Padded 1 –1 Light, flexible M
Soft Leather 2 –1 Light A-M
Hardened Leather 3 –2 Rigid A-M
Chainmail 5 –3 Flexible, noisy M
Light Plate 6 –4 Rigid M-E
Medium Plate 7 –5 Rigid M-E
Heavy Plate 8 –6 Very rigid M-E
Scale/Lamellar 6–7 –4 / –5 Semi-rigid A-M
Hoplite Panoply 6–7 –6 Heavy, rigid A